Feature-RichTons of features to help build your game quickly

๐ŸŽฌ Scenes & Actors๐ŸŽฅ Cameras๐Ÿ”‰ Sounds & Media๐ŸŽจ Textures & Sprites
๐Ÿ‡ Sprite Animationsโš›๏ธ Physics & Collisions๐ŸŽฎ Gamepad & Touch SupportโŒจ๏ธ Mouse & Keyboard Support
๐Ÿ”— Fluent Action API๐ŸŒŽ Tile Maps (w/Tiled support)โž— Math & Algebra๐Ÿ“ˆ Easing Functions
โฒ๏ธ Timers๐ŸŒŸ Sprite Effects๐ŸŽ‡ Particles๐Ÿ“ฆ Cross-Platform
View upcoming releases

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Made with TypeScript

Excalibur was built from the ground up for TypeScript, a typed superset of JavaScript that feels familiar to C#, Java, and other strongly-typed languages. This makes Excalibur code clean, readable, and maintainable.

Learn more about TypeScript

TypeScript
Documentation

Extensive Documentation

Excalibur has a fully-documented API reference that is automatically kept up-to-date with every version, including the main code branch.

Check out the docs

Designed for Cross-Platform

Excalibur games compile to modern JavaScript and therefore work in the majority of browsers, including mobile. Since Excalibur games are "just JavaScript", you can use native app packaging wrappers like Apache Cordova, Universal Windows Apps, or Electron to create cross-platform games.

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Cross Platform