Optional
accelerationOptional
beginOptional
emitOptional
emitterOptional
endOptional
endOptional
fadeOptional
focusOptional
focusOptional
heightOptional
isOptional
maxOptional
maxOptional
maxOptional
minOptional
minOptional
minOptional
opacityOptional
particleOptional
particleOptional
particleOptional
particleOptional
posOptional
radiusOptional
randomOptional
randomOptional
startOptional
widthOptional
xOptional
y
Optionally set the emitted particle transform style, ParticleTransform.Global is the default and emits particles as if they were world space objects, useful for most effects.
If set to ParticleTransform.Local particles are children of the emitter and move relative to the emitter as they would in a parent/child actor relationship.