Optional accelerationOptional beginOptional emitOptional emitterOptional endOptional endOptional fadeOptional focusOptional focusOptional heightOptional isOptional maxOptional maxOptional maxOptional minOptional minOptional minOptional opacityOptional particleOptional particleOptional particleOptional particleOptional posOptional radiusOptional randomOptional randomOptional startOptional widthOptional xOptional y
Optionally set the emitted particle transform style, ParticleTransform.Global is the default and emits particles as if they were world space objects, useful for most effects.
If set to ParticleTransform.Local particles are children of the emitter and move relative to the emitter as they would in a parent/child actor relationship.