The first collider in the collision
The second collider in the collision
Readonly
idCurrently the ids between colliders
Information about the specifics of the collision contact separation
Local space contact points between colliderA and colliderB
The minimum translation vector to resolve overlap, pointing away from colliderA
The collision normal, pointing away from colliderA
World space contact points between colliderA and colliderB
The collision tangent
Collision contacts are used internally by Excalibur to resolve collision between colliders. This Pair prevents collisions from being evaluated more than one time