Constructors
constructor
- new World<ContextType>(context: ContextType): World<ContextType>
-
Returns World<ContextType>
Properties
context
context: ContextType
Methods
add
- add(entity: Entity): void
-
Returns void
- add(system: System<any, ContextType>): void
-
Parameters
-
system: System<any, ContextType>
Returns void
clearEntities
- clearEntities(): void
-
Returns void
clearSystems
- clearSystems(): void
-
Returns void
remove
- remove(entity: Entity, deferred?: boolean): void
-
Parameters
-
-
Optional
deferred: boolean
Returns void
- remove(system: System<any, ContextType>): void
-
Parameters
-
system: System<any, ContextType>
Returns void
update
- update(type: SystemType, delta: number): void
-
Returns void
The World is a self-contained entity component system for a particular context.